Thursday, June 30, 2011

Introducing the Microsoft KinectBox!?

There is nothing more stirring than wild internet speculation about video games! And no fanbase is more rabid than Xbox gamers! BGR is reporting a trusted source has confirmed Microsoft will introduce its next console at E3 in 2012. I adamantly disagree.

If this new console confirmation is indeed true, I feel it is too soon. The Xbox 360 has at least two more years before its successor should be announced. Microsoft would come off as being pressured by Nintendo if an announcement is made at E3 next year. I suggest the new console be announced in 2013, with it on shelves Holiday 2014.

For the sake of the internet, let's indulge this "confirmation" for a moment. Xbox is hot. Kinect is HOTTER. But aren't we speaking about the same thing there? That depends. Does Microsoft want to capitalize on an ecosystem or a peripheral? The logical reply is to capitalize on BOTH in this highly successful predicament.

I expect the next Xbox generation to introduce beefier Kinect hardware. ( i.e., the original Project Natal hardware, or better.) It is up in the air whether or not Kinect 2.0 will be the new console, or just another peripheral you connect to the new console. The huge advantage of Kinect being the new console is immediate developer support. Developers would be able to produce AAA casual and core titles around a motion sensor that every new KinectBox owner will have.

There are a few gamers out there who believe the current Kinect sensor will continue into the next console generation. I do not think that is the best business decision. Why marry last gen tech with next gen capability? Doing so will only take you to a certain point, which hinders the entire platform along the way. 

Providing software upgrades for Kinect 1.0  to keep pace with new hardware is limiting as well. Kinect is a camera at heart. The components (silicon, chips, lenses, etc) are hardware and should receive an upgrade in the next console cycle as well.

With that said, if Microsoft feels its new console will need a shot of adrenaline in the midst of its future life cycle; why not follow the business plan Kinect used in this console generation? It seems to be working so far. That is a valid argument and I am eager to see how it all pans out!

Microsoft has captured the casual gamer mind-share with Kinect; so the successor to the brand will resonate with that group at retail. However, it is widely held that the company hasn't been able to kinect with core gamers. How can Microsoft do that? 

I think core gamers will rally around the KinectBox if our favorite core software titles are enhanced by motion controls - not changed by input omission or supplanted by voice magic. Only a hardware based controller designed for Kinect can offer that solution. Whatever that controller materializes into, it should/will be packed into the new KinectBox. 

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